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The Rules.
  RS1600. | The Cars. | The Cars (2) | The Cars (3) | The Rules. | The Championship.  

Championship Winner.
To win the championship you have to remain on the track for the longest number of laps, over ten rounds.

Getting Started.
Your lane is decided by the toss of a coin. For example, if the coin lands 'head' that is lane 1, tails is lane 2. The car then begins to drive around the track, each lap completed is added to it's score. It would be pointless to drive one car more slowly than another to increase its lap total, so you have to be honest with yourself and drive each car as aggressive or not as the next one. The 'stage' time ends when the car leaves the track, only the total number of completed laps count. The car must pass the finnish line to have completed a lap, there are no points for half laps. When the score is recorded the next car enters the stage.

This continues until each of the cars entered has completed the first round. The car with the lowest number of laps then begins the second round, then onto the next lowest until the car with the highest score goes last. This proceedure is completed until ten rounds have be completed by all of the cars, the championship winner is the car with the most completed laps.

Options.
There are some options you can bring into the championship.
If a car leaves its slot and jumps into another slot it is deemed to have remained on track and can continue adding to its score.

You can relegate cars. I relegate ten cars at the end of each championship, these being the cars with the ten lowest scores, their places for the next championship are taken by cars which were relegated another time.

It is adviseable to keep a running total of the cars score, for if 'relegation rules' are applied in the event of a tie, you will have to decide which car is relegated. By keeping a running total you can work out averages for each car, to tie break the cars score can be compared to it's average, the car which beats it's average by the highest margin remains in the championship, likewise the car which is nearest it's average wins if the tied scores are low.